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Let Me ChooseFor You

Free, no account, nothing stored

Can't decide?
Let the tools do it.

Spin a wheel, draw a name, roll dice, split teams. Every result comes with a receipt anyone can re-check, so nobody has to take your word for it.

The tools

Every draw shows its working

1

Sealed first

Before you draw, the page publishes a hash of a secret seed. It is on screen before you have even finished your list.

2

Drawn once

The winner is derived from that seed and your exact list. Change either one and the result changes.

3

Opened after

The seed is revealed with your result. Anyone can hash it, match it to step one, and re-run the draw themselves.

It means a giveaway winner cannot have been swapped and a spin cannot have been quietly re-run. It does not prove the entrant list was complete - that part is still on whoever typed it in, and we would rather say so.

Ready-made wheels

Dice

Number ranges

Why another randomiser?

Because the existing ones ask you to trust them. When a wheel picks a giveaway winner on a livestream, the audience sees an animation and an announcement - and has no way of knowing whether it was spun once or fifteen times. The randomness was never the problem. The problem is that nobody can check.

Every tool here publishes a commitment before the draw and reveals the seed after, so the result can be reproduced by anyone holding the receipt. It is the same commit-reveal idea that online casinos use to prove they are not dealing off the bottom, applied to something much smaller and much more common.

Everything runs in your browser. No account, no list uploaded anywhere, no history kept on a server. If you close the tab, it is gone.